Tuesday, December 3, 2013

Game Review



Two spies, one board. It goes without saying that only one will come out on top. Are YOU cunning enough to be the last spy standing? ”Nowhere to Go”, a strategic two player game, tasks players with being the first to block their opponent’s spy so that they have…well…nowhere to go. Think “Spy vs Spy”, but family-friendly and without all of those clever/deadly traps.

Nowhere to Go: 2 Players, Ages 8+, Average Play Time = 15 Minutes
 You can learn to play this game in 15 minutes or less and the instrutions are easy to read and understand.
Game components: 
Game Board – This hexagonal (six-sided) playing board consists of nineteen different spaces. Connecting these spaces are lines called, “bridges”. Two of the spaces are raised to indicate the starting positions of both spies.

Spy Pieces – Each player will assume the role of a spy and will be moving their piece around the board for as long as possible.

Bridge Blockers – These forty bridge blocker pieces are round, but have a groove on the one side so that it can fit over a bridge. These restrict a player’s movement throughout the game.

Nowhere to Go: 2 Players, Ages 8+, Average Play Time = 15 Minutes

Each player chooses a spy, then places the spy on the nearest raised platform (there are only two). At this point, each player will randomly place four blockers anywhere on the board except for the three bridges adjacent to a player’s starting location. Players then decide who goes first.

On a player’s turn, they’ll move their spy as many spaces as they want while keeping in mind that they can’t cross a bridge that contains a blocker. Once the player is done moving, they’ll place a bridge blocker anywhere they’d like. Bridge blockers can’t be moved after being placed. It’s important to note that the spy piece also counts as a blocker and is the only “blocker” that can move around the board.

Players will continue taking turns moving their spy and placing a bridge blocker piece. When a player manages to trap the enemy spy so that they can’t move on their turn, they win the game!
Trap your opponent in this step-by-step strategy game for two! Addictive fun—you’ll want to play again and again. Includes unique hexagonal game board, 2 playing pieces, and 40 blockers. For 2 players. Grades 3+

How to Play:

1. Each player places his or her spy piece on the starting spaces.

2. Players take turns moving their spy piece as many spaces as they like across any bridges that are not     blocked.

3. Players end their turns by placing a blocker on any bridge.

4. The first player to trap the other spy with blockers wins! - See more at: http://www.educationalinsights.com/product/nowhere+to+go--174-.do#sthash.QMLd9SaH.dpuf
Trap your opponent in this step-by-step strategy game for two! Addictive fun—you’ll want to play again and again. Includes unique hexagonal game board, 2 playing pieces, and 40 blockers. For 2 players. Grades 3+

How to Play:

1. Each player places his or her spy piece on the starting spaces.

2. Players take turns moving their spy piece as many spaces as they like across any bridges that are not     blocked.

3. Players end their turns by placing a blocker on any bridge.

4. The first player to trap the other spy with blockers wins! - See more at: http://www.educationalinsights.com/product/nowhere+to+go--174-.do#sthash.QMLd9SaH.dpuf

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